In today's update:
- unified /q/settings and /settings. Previously the match profile as it is called now was a bit hidden especially now that it is used in other places than just SQ
- better long team name handling in tournaments
- EU flag as option
I have been working on performance recently and today had some pretty nice gains for builds related server code. 3x more efficient in common paths and up to 15x on less common paths!
+ improved localized date time logic. Now it uses your browser language and should be more consistent.
Splatoon popping off in Singapore 🔥🔥🔥🔥 Too bad they have 0% solve rate with bot captchas
Anyway this got me distracted from the real root cause of the website crashes in the past day. Real reason seems to be DB call hanging on tournament finalization. I now disabled it temporarily.
Since the season is ending this weekend one more reminder how it works this time around:
- SQ Finale Qualifier TOMORROW, top 4 teams advance to Finale
- In addition top 12 teams from leaderboard advance to Finale
- Finale acts as a qualifier to Global Gauntlet #2
I've been focused on various bug fixes/tweaks. Most not really worth mentioning as they are minor or fixing very rare crashes except:
- Adding Splatnet link to chat should now generate the QR (and make the link clickable)
- Fixed tournament bracket/match pages not auto-updating